Thousands of agents lay down a trail and then follow it, so the colony carves its own network.
The probe rings listen to trail density where they sit — when a branch grows into one it fires a note,
and density drives the CC.
▸ Drag empty canvas to pull the colony toward your pointer — this is the main way to
play it. Drag a probe to move it. Spore (or S) drops fresh agents to restart
growth without wiping the network.
For drones: trigger Drone (latch) holds each note until its branch recedes, so the CC —
which runs continuously, not on the step grid — carries the movement. Gate up to 2000%
overlaps clusters, Speed down to .05 makes the colony grow in slow motion.
space play · R reseed · S spore